SpellBound Acres

  • Role: Project Lead/ Asset Designer

  • Team Size: 4

  • Time frame: Ongoing

  • Engine: Unity

  • Steam Release: Spellbound Acres

Spellbound Acres is a cheerful 3D low-poly farming and life simulation game with a magical twist. Players grow and sell crops, enhance their farm using spells, and experiment with magic to uncover its effects on their harvest. With dynamic seasons, quests, and light combat, the game offers a fresh and calming take on the farming genre, blending strategy, exploration, and adventure.

About
Project Info
Introduction

In this Project I took responsibility for Managing a team of four Designing Gameplay Mechanics as well as 3D Modeling and Marketing. I also worked on many other smaller bits in the project like UI design concept art and some animating.

The team consisted of 1 programmer, 2 designers, a musician and 1 project manager for the first initial demo.

What I learned

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Gameplay Mechanics

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